AI Insights · Timothy · October 2023
Top 5 Low Poly Games on iOS in Australia Q3 2023
Explore the performance of the top 5 low poly games on iOS in Australia during Q3 2023, including trends in downloads, revenue, and active users.
The third quarter of 2023 saw notable performances from the top 5 low poly games on iOS in Australia. Here's a breakdown of their trends in downloads, revenue, and weekly active users based on data from Sensor Tower.
Roblox
Roblox experienced a steady revenue stream, starting at approximately $486K in late June and peaking at around $514K by the end of September. Downloads showed some fluctuation but ended the quarter strong, increasing from 19.6K to 21.2K. Weekly active users also displayed a general upward trend, growing from 798K in late June to a peak of 875K by late July, before stabilizing around 757K by the end of September.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game saw consistent revenue, peaking at about $19.4K in late August before slightly declining to $15.5K by the end of September. Downloads fluctuated, with a notable peak at 4.9K in early September. Weekly active users had a similar trend, peaking at 9.7K in early September before settling around 5.4K by the end of the quarter.
Frozen City
Frozen City's revenue showed a declining trend, starting at $19K in late June and ending at around $7.5K by late September. Downloads followed a similar pattern, with a peak of 1.8K in mid-August and a drop to 757 by the end of September. Weekly active users saw a slight decline from 8.7K in late June to 8.3K by the end of September, with a peak of 9.4K in mid-August.
Old School RuneScape
Old School RuneScape maintained a relatively stable revenue throughout Q3, peaking at $5.7K in early September. Downloads remained consistent, hovering around 300, with a slight peak at 338 in late July. Weekly active users showed minor fluctuations but remained stable around 3K, peaking at 3.1K in late September.
Eatventure
Eatventure experienced a varied revenue stream, starting at $4.9K in late June and experiencing fluctuations before ending at $3.2K by late September. Downloads saw a significant peak at 6.4K in late September. Weekly active users showed a steady increase, peaking at 31.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.